headlasas.blogg.se

Mirrors edge story
Mirrors edge story




mirrors edge story

The friends you interact with are either too serious or angry all the time and it puts a damper on the experience.”Ĭombat mechanics also feel awkward at times, especially through moments that force you to take out multiple enemies in one spot. “The story is paced well, but it’s way too grim. Otherwise the plot is watered down and predictable, given this is a prequel it could have done better to flesh out the world and get us invested, I just didn’t feel it here. A bit comic relief goes a long way, especially for the style of game this is. I couldn’t build an emotional attachment to any of the characters including Faith. The friends you interact with are either too serious or angry all the time and it puts a damper on the experience. The story is paced well, but it’s way too grim. There’s also enough collectables to give a completionist nightmares.

mirrors edge story mirrors edge story

Faith has the freedom to go anywhere in the “City of Glass” which is littered with activities that include timed runs across the map, delivering packages, escaping and fighting off groups of Kruger-Tec. This time around, you’re not confined to a linear path but rather have the freedom to traverse an open world map filled with multiple routes to your destination. Mirror’s Edge Catalyst being the natural successor only gave me high hopes for what was promised to be the same mesh of acrobatic stunting and combat fluidity on a grander scale. The original Mirror’s Edge was my first taste of parkour in video games, it paved the way for titles like Dying Light and Titanfall.






Mirrors edge story